|Condemned: Criminal Origins (360) - 1:56:25 - Adrian Feiertag - Adrian 'InsipidMuckyWater' Feiertag|
Speed run of Condemned: Criminal Origins in 10 segments, completed on April 20 2006. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I wish I could thank Radix and Nate enough for this site. Thanks for hosting; thanks for transferring from DVD; etc. Somehow, it has become one of my most addicting hobbies. Also, thanks go to dragonGOD for some early advice...
Keywords: Condemned: Criminal Origins; Xbox 360
Downloads: 55,922 (2 reviews)
|Dead Rising (360) - Overtime mode Single-segment 0:25:00 - Robert Kontz - Robert 'Valarnin' Kontz|
Single-segment speed run of Dead Rising's Overtime mode, done on April 11 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: One of the things I love most about this game, besides it being made by Capcom, is that you can skip EVERY cutscene, including the opening and credits. Two buttons can skip a cutscene, Start and A, and the fastest way to skip one is to mash the two buttons at the same time so you're always hitting one of...
Keywords: Dead Rising; Single-segment; Xbox 360
|Scott Henson - Xbox 360 Interview (March 2006) - Kikizo|
Kikizo interviews the then-Director of Microsoft's Game Technology Group, Scott Henson, in March 2006. Covers mainly the Xbox 360 (launched in December 2005), including the HD-DVD addon, as well as XNA. See the segments list for more detailed points. You can find the original video page, and at Kikizo.com. Thanks to Kikizo for the source.
Keywords: Kikizo; Interview; Scott Henson; Microsoft; Xbox 360; XNA; HD-DVD
|J Allard Interview (Xbox 360) - Kikizo|
An interview with J Allard (legally James Allard, who is Corporate Vice-President at Microsoft) done in Summer 2005 - after the Xbox 360 was announced, but before it was released in November 2005. Thanks to Kikizo for the source. The original interview page is located here: http://games.kikizo.com/features/jallard_videointerview_june05.asp Discussion includes: Expanding the gaming audience Managing a team of 20,000 Deliberate Xbox 360 leaks Varying quality of graphics Developing the look and bra...
Keywords: Kikizo; Interview; J Allard; James Allard; Xbox; Xbox 360; Microsoft; PS3
|Tetsuya Mizuguchi and Sangyoun Lee - Ninety-Nine Nights Interview (December 2005) - Kikizo|
Kikizo interviews Tetsuya Mizuguchi of Q Entertainment, and Phantagram CEO Sangyoun Lee about Ninety-Nine Nights in December 2005. The interview of course centres on the Xbox 360 exclusive Ninety-Nine Nights, being made for the Xbox 360 (and later released in April 2006 in Japan, and later in other territories). Questions focus on the collaboration of the two people and studios to begin with, then the core of the interview is all about the games design and production...
Keywords: Kikizo; Interview; Tetsuya Mizuguchi; Q Entertainment; Sangyoun Lee; Phantagram; Ninety-Nine Nights; Xbox 360
|Pure Pwnage Episode 13 - "Old Habits" - Geoff Lapaire, Jarett Cale|
This episode is shot in reverse order. It begins with Jeremy's younger self playing with a NES Controller and meeting Doug (who is playing with a NES Zapper). The scene is set previous to the pilot episode with Jeremy wearing his old ubergamer shirt. Kyle needs some footage for his University course and makes a deal with Jeremy to be filmed for one day, saying at the end "Nothing bad will come of it"...
Keywords: Pure Pwnage; Video Games; Micro; C&C3; Command and Conquer; Xbox 360; Wii; EA; Headshot
|Chris Lewis - Xbox 360 European Interview (October 2006) - Kikizo|
Kikizo interviews Chris Lewis, Vice President, Home Entertainment, Microsoft EMEA (EMEA is Europe as well as Middle East and Africa, hence EMEA or "emmear"). This was done shortly after the X06 (Microsoft's game announcement event now discontinued), nearly a year after the Xbox 360's launch. The questions all focus, of course, on the Xbox 360, the European and especially UK market. There are also some questions about promises, support and the next generation...
Keywords: Kikizo; Interview; Chris Lewis; Microsoft; Xbox 360; X06; Europe; Support
|E3 2006 Footage by United Games - United Games Media|
E3 (Electronic Entertainment Expo) 2006 footage by United Games, covering every console and many games from each one. Split up into chapters, there are sections for the Nintendo Wii, Sony PlayStation 3, Microsoft Xbox 360, PC, Sony PlayStation 2, Microsoft Xbox, Nintendo GameCube, Nintendo DS, Nintendo Gameboy Advance, and Sony PlayStation Portable. The event was the preview and precursor to the release of the Nintendo Wii and PlayStation 3, both released later in the year...
Keywords: United Games; Andrew Mehta; E3; E3 2006; Nintendo; Sony; Microsoft; Wii; PlayStation 3; Xbox 360; PC; PlayStation 2; Xbox; GameCube; DS; Gameboy Advance; PlayStation Portable
|Peter Moore - Xbox 360 Interview (October 2006) - Kikizo|
Kikizo interviews Peter Moore, then VP of Gaming at Microsoft, in October 2006 (between the Tokyo Game Show 2006 (TGS) and X06 (Microsoft's gaming event)). The questions centre a lot around the Xbox 360, although also mentioned are games for Windows, the Japanese market and some other related items - Bungie, Peter Jackson and the Halo film, Microsoft research into controls. See the segments list for the full list of question points...
Keywords: Kikizo; Interview; Peter Moore; Microsoft; Xbox 360; Japan; Windows; Ensemble; Bungie; Peter Jackson; Halo; Halo Wars; Tokyo Games Show; X06